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Section: Dissemination

Popularization

  • Due to the visibility of our experimental platforms, the team is often requested to present its research activities to students, researchers or industry. Our panel of demonstrations allows us to highlight recent results concerning the positioning of an ultrasound probe by visual servoing, grasping and dual arm manipulation by Romeo, vision-based shared control using our haptic device for object manipulation, the control of a fleet of quadrotors, vision-based detection and tracking for space navigation in a rendezvous context, the semi-autonomous navigation of a wheelchair, and augmented reality applications. Some of these demonstrations are available as videos on VispTeam YouTube channel (https://www.youtube.com/user/VispTeam/videos). This year there were among others, demonstrations organized for the new year's lab greetings, for the Inria industry journey focused on data and applications in Paris, for the “Semaine de l'Informatique Graphique et de la Réalité virtuelle”, and for the Science and music journey.

  • Marie Babel participated as a member in a panel discussion during the Digital Tech Conference organized in Rennes in December 2017.

  • Julien Pettré wrote a vulgarization paper [68], explaining how crowd simulation is used in the field of visual effects for the movie and the video-game industries. The crowd simulation topic was presented during the “Pint of Science FR 2017” event, which organizes mini conferences animated by researchers in public places such as cafes and bars.